AI Insights · Timothy · April 2023
Top 5 Match 3 Games on iOS in South America in Q1 2023
Discover the performance trends of the top 5 Match 3 games on iOS in South America during Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the top 5 Match 3 games on iOS in South America showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
Bubble Pop Origin! Puzzle Game
From Puzzle1Studio,inc., this game saw a significant increase in weekly revenue, peaking at approximately $643 in the final week of March. Weekly downloads experienced a steady rise, reaching around 9.6K in the last week of February. Active users increased consistently, starting from 10.6K at the end of December and climbing to 27K by the end of March.
Puzzles & Survival
BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED's game maintained a relatively stable weekly revenue, with a notable peak of about $2.1K in the final week of March. Downloads fluctuated, starting strong at 7.6K in early January but dropping to 1.2K by the end of March. Active users mirrored this trend, decreasing from 8.2K mid-January to 4.3K by the end of March.
Marble Master
Published by Teewee Games, this app saw a significant jump in weekly revenue in late February, peaking at $690 by the end of March. Downloads surged to 21K in the week of February 20 but tapered off to around 3.7K by the end of March. Active users also showed a dramatic increase, peaking at 19.2K in late February before stabilizing around 11K by the end of March.
DRAGON BALL Z DOKKAN BATTLE
Bandai Namco Entertainment Inc.'s game experienced a substantial dip in weekly revenue from $15K at the end of December to around $1.9K by the end of March. Downloads saw a downward trend, starting at 4K at the end of December and dropping to 1.8K by the end of March. Active users remained relatively stable, hovering around 7K throughout the quarter.
Bubble Shooter: Pop & Blast
Ilyon Dynamics Ltd.'s game saw consistent weekly revenue, peaking at about $1.3K in the final week of March. Downloads remained steady, ranging between 2.1K and 3.8K throughout the quarter. Active users showed minor fluctuations, starting at 18.2K at the end of December and ending at around 16.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.